
Label art
Why every bag has a coordinate.
Every roast gets a fictional port of origin. It started as a joke. We kept it because it looked good on the shelf.
Hold III · Goods
Shirts, stickers, and other nonsense we somehow convinced ourselves was necessary.
On Deck
The Hold III Manifest
Some things just need to make someone across the room say, "What the hell is that shirt?" This is the identity and culture side of the ship — apparel, stickers, posters, and the rare limited drop we couldn't talk ourselves out of.
Made in small runs. Printed honestly. When a drop is gone, the file goes in a drawer and we make something else. That's the deal.

A sticker is a small flag you plant on something boring.
— Ship's Log, Hold III
More from the Deck
Shop by type
Five places to start. Limited drops come and go without warning — that's the point.
Shirts, hats, and the occasional jacket. Made for crew, sized for actual humans.
Cheap, durable, and the most-shipped item we make. Slap them somewhere ridiculous.
Printed in small runs. Looks good on a wall, looks better in a kitchen.
Patches, pins, keychains, and other small things that pile up by the door.
Made once, then gone. When it's gone, the file goes in a drawer and we make something else.
From the studio
A few small notes on the label art, the apparel, and the limited stuff we keep making for ourselves.

Label art
Every roast gets a fictional port of origin. It started as a joke. We kept it because it looked good on the shelf.

Crew apparel
We don't print logos. We print the inside jokes you'd only get from working a 4 a.m. shift at sea.

Limited drops
Posters, patches, and one-off prints we made when we got bored. When the run sells out, the file goes in a drawer.